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It doesn’t work for the player when I run the project, it crashes! I suspect the code is too verbose, to many “static”s. How do you fix this? I don’t want to get rid of the “static” variables, I just want a way to instantiate them. I could do it by doing this Vector2 twitcherVector = new Vector2(); Vector2 playerVector = new Vector2(); But I’ve a feeling there must be a better way to do this, specially since it’s a lot less code to type. But I’m stumped as to how I can do this. A: The problem is that you have multiple instances of the Vector2 class because the default constructor is not static. Declare your class like this instead: public class Vector2 { public Vector2() { } } Even then you will need to use Vector2 twitcherVector = new Vector2(); Vector2 playerVector = new Vector2(); The problem is that the class is not getting constructed until you call new Vector2() once. If you call new Vector2() twice, you will get multiple vectors on each call. This could cause the problem you are describing. Mesut Ozil: Impressing alongside the world’s best defender In the run-up to the 2018 World Cup, Mesut Ozil was the most-coveted property in football and the game’s best No. 10. But the German was rarely seen in possession. In Russia, there is another No. 10 – Philippe Coutinho. The Brazilian is an aesthete and a luxury item in a World Cup team populated by foundations rather than stars. His contract with Liverpool runs out at the end of the season and he has indicated his intention to stay. But Coutinho’s Brazil team-mates would be aghast to see him alongside the winger Ozil. A man with ambition and vision, Coutinho’s play is not vivacious or light-hearted. The goals he scores, the assists he makes and the points he creates are driven by a weight of steel and the will of granite. His brilliance is manifested in the system he plays in and the way he goes about it, but it is also the kind of vision he exhibits. It is a quality that was in evidence this week as Brazil 37a470d65a


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